Mother Kitten 8,10 and 12 have ten spinner kittens underneath each of them. To get a spinner kitten, one gets the mother kitten and then has her in the proper position which is the over-the-rainbow mode. The choice of what spin kitten to get is "WE GOTTA GET DRESSED ... IN 3 MINUTES." 3 minutes means spinner no. 3. Specific instructions such as "PURR FOR ME KITTEN" gives the abuser fellatio. Tweedle Dee & Tweedle Dum is a S&M program. "5 FIDDLE" and "FOLLOW THE YELLOW BRICK ROAD" are important for the slave to follow instructions. The alters will be sent to never-never land where what they do is unreal.
Some kitten alters are keyed to pop out if certain areas of the body are touched, such as the space beside the big toe, or the thighs. A handler will also have standard hand signals for things, such as putting his hands on his thighs to mean "Come here and take care of me, Kitten." "COME KITTEN, TO PAPA COME" "BLUE TOPAZ" serves as 4 keys. Pisces is associated with Blue Topaz. There are also 4 keys which are: silver shoes, sun bright, birds singing, and yellow road.
Section 2 & 1. Reprogramming sections. At this point, the computer codes given previously apply, SEE OMEGA CODES on previous pages. The first major computer services the top 6 sections and has a red room, a closet, a pink room, as well as other rooms. Actually the computer should be set in at Section 0, which would break up the grid evenly, but since our Mary is hypothetical we put the front main computer at section 1. A system like this will have 13 computers/1 per section and 5 computers which set between pairs of sections, which join a pair of sections together, and then 2 main computers. This means a System like Mary's will have 20 internal computers.
With all the codes and a fair understanding of the alters in a section, it is a good day's work to shut down a computer. Before one could possibly get all the section computers shut off, they would reprogram (reboot) themselves back up.
Computer erasure codes include: "FULL HOUSE ACES HIGH. ALL TRUMP. FULL HOUSE ACES LOW." The drawers in the dollhouse can be pulled out with "ROYAL FLUSH"(3X). Another code is "PINK SECTION 5. FULL HOUSE.
ACES HIGH. 2 DEEP." A partial code to a computer is ".... . .8-9 RED."
Our hypothetical Mary might be accessed by a woman who taps on the shoulder and says, "PHOENIX 360 [tel. area code], OUT OF ORDER". The library alter has an important access ring. A "Button Bright" alter type works with the librarian. The dwarfs are accessed by "ISOLATION + no."
Judges which sit on the council give warnings to alters "CAT EYE AT THE DOOR." This reflects the programmers' control. The judges have the "Keys to the Kingdom." "MR POSTMAN WAIT AND SEE" indicates a message from the master.
Ribbon alters have the names of archangels. Silver cords are attached to the ribbons. Section 0. Mothers of Darkness alters. basic code pattern = SILVER + LEHTEB[which is bethel or house of God spelled backwards] + [who knows what else] + a blue topaz ring being turned on the master's finger a certain way. Green is a sensitive color for this System. Some alters may be accessed from certain areas in the System via 4 tones, and others by pin pricks at certain locations in the body, along with their verbal code. The Reporting alter can be accessed by repeated slaps across the face.
There is Ultra Green Section tied to the Cabala (Green tree). The Library in the big castle, which is guarded by lions and other big cats, has a passage way in it to a second world. Codes with the Cabalistic Tree of Life involve Cabalistic magic and its symbols. This section is guarded by a hostile entity. Certain rings, topaz, quartz, diamond, ruby, black onyx etc. are used for triggers. Certain rings are needed to get into certain parts of a System, such as the castle. To access the Mothers, the Black Onyx ring must be rotated. The programming of a ring may go something like this, "This ring fills Daddy's house with stars.. .Catch a falling star, put it in your pocket."
Section 9. Delta-Beta alters. Kept in a genie bottle. Obviously something is rubbed to get them out. "BUTTON BUTTON, WHO'S GOT THE BUTTON, BUT ITS THE KISS OF DEATH"
This code is involved with the "good witch" who kisses upon the forehead. Buttons are on the boxes of Programmer Green and are constructed onto the boxes so they can be used to open the boxes up.
Section 7. This hypothetical system also has a series of codes based on gems--ruby, diamond, etc. which have numbers attached to the codes. An Hour glass w/ 12 disciples like grains of sand tied to Jolly Green Giant programming which have sentence access codes. Each sentence is a phrase of satanic philosophy. The bottom level is called the Hell Pit and contains the City of Petra. The City of Petra has an erasure code. "YELLOW - CUTTER ROOM 7 SECTION 7---ROYAL FLUSH--LA CUTTER EGGS"
Invisible field section 7. Room 7 --cards has eggs with demons. Lacutters are like imps and are invisible. They are assigned to guard various things in the system including the cutting programs. "Dad" "Catch a falling star".
Main computer protected by deaf and dumb alter using a sign language equation as its access code and the reversal of its access code is its shut down code. The Brack Master is a Master Programmer.
Each of the 13 sections of 169 alters (a section is a 13 x 13 grid of alters) will then have a computer assigned to it. The computer is made up of dissociated parts of the mind--which are like alters, but have not been given histories or names. Each section has a computer which makes 13 section computers. Section 1 and section 7 (see the grid chart) are main computers. The first is the main computer for the top half, and the second is the main computer for the bottom half of the System.
The second main computer is in the hell pit, and has been put in at the lowest level of the mind. Section 6&5 computers are connected by a connecting computer, as well as 4&3, 2&1, 0&12, 10&9. This makes 5 connecting computers. In total then we have 13 section computers, 2 main computers, and 5 connecting computers, for a subtotal of 20 computers.
Since things are being built on the basis of the magical number 13, six more computers are installed which are decoy or false computers for therapists to work on. This makes a total of 26 computers (or 2x13). Since there are 26 letters of the alphabet, this lends itself well, and each computer is assigned a letter of the alphabet. Since the computers are put into the slave when it is a young child, the child has just learned how to count and say the alphabet. The Illuminati has been using a large dollhouse with 26 rooms using 13 colors of paint, giving two rooms per color. Each room is a computer.
In accord with the practice of double coding, each letter of the alphabet is given its sequence number, so the names for the computers are Al, B2, C3, D4, E5, F6, G7, H8, 19, J10, K11, L12, M13--the thirteenth is assigned the 1st main computer. N1, O2, P3, Q4, R5, S6, T7, U8, V9, W10, X11, Y12, Z13. Rather, than use the number 13, the number 0 will be assigned, thus changing things to M0, and Z0. This is simple enough for a child's learning mind, but difficult enough that it serves as a viable code.
As codes are assigned, the bottom of the alphabet is assigned the top (front side) of the system. The middle point MO, is the normal access point for all the computers for the handler. The code for this is associated with the name of an airplane hanger, so that the concept of taking off into the sky (trancing can be associated with it.)
Each computer needs an access code to go along with its alpha-numeric name. A deck of cards lends itself well to a code of 13. Bear in mind each computer has a color assigned to it. Colored scarfs and dollhouse rooms were used with electroshock to teach the child his color coding. When the programming is going on trance depths and runways(mental image for flying off into a trance) and the structure of the System will all be tied together in one neat package.
Everything is built on its own x-y axis. Each 13x13 grid has the middle rows both vertically and horizontally set up as runways. The x-y axis also makes up the hourglass lines or the butterfly wings. Both images are used with slaves. Because thing are set up in thirteens in Mary's system, and things are double coded, thirteen becomes 13-1 and one is 1- 13. This allows us also to link 13-1 and 1-13, so that everything becomes a circle. The circle within a circle, box within a box concept, triangle within a triangle situations makes the slave feel he is trapped in an infinity loop of programming that has no end and no beginning. 13 and 1 make 14.
An entire deck of cards can be used in a double code that also adds to 14, such as the 8 of spades and the 6 of diamonds, or the Ace of spades and the King of Diamonds.
Here then is the codes for Mary's computers. Two cards from opposite suits that add to 14. Since a deck of regular playing cards came originally from Tarot cards, the playing card used as a code also carry some occult significance to the codes. It is also training the child who is programmed this way to be interested in cards. And everytime the child plays cards they will reinforce at an unconscious level their computer coding. The computers will then have programs set in on 13 x 13 quadrants. Quadrant 6.6 will have a program such hopelessness. Other quadrants may hold aloneness, recycling, cold, heat, burning, cutting oneself, pulsating loud heart beat, and hundreds of other programs. These programs have the type of codes assigned them that are given in the Universal Function Codes. Many of the functions can receive a standard code, but other items require individual codes.
Telephone tones are frequently used to be able to key in (that is access or trigger) parts of the computer program matrix. Dominoes also are used for the computer programming. The dominoes are put in so that the programmers can get a dominoe effect, if they want to set off a series of programs. Dominoes and flashing sequences of lights were used to train the child to automatically respond to a certain pattern of dots.
Our hypothetical Mary will also have hundreds of other codes for all kinds of miscellaneous things such as the following random codes: "RUBY RED LIPS" "TO HAVE POWER" AND "TO BE THE POWER", which are also found in the Tall Book of Make Believe in the Shut Eye Town. Dominoes help with the code:
"2-4-6-8 WHO DO YOU APPRECIATE?". More examples are, "I LOVE DADDY." "JACK BE NIMBLE JACK BE QUICK 13-1 12-2..." "PUMPKIN
HEAD--an access code. To go away- "Ta RA RA BOOM-DE-AYE","CRYING OVER YOU (3X)", "SILKEN GIRDLE"-- a golden caterpillar plays a bittersweet tune. A gold pocket watch with Roman numerals is associated with the words "Eagle on it."
When Mary gets scared and begins to get into revolving switching, sometimes spinning can be slow down by saying, "10--YOU ARE SLOWING DOWN 9--YOU ARE SLOWING DOWN 8--YOU ARE GETTING SLOWER AND SLOWER..." A system's coding is a reflection of their programmer. If the programmer is a pilot which many of them are, then they may have pilot lingo in their codes, such as the system may be turned by pitch & degrees. If the programmer is a sailor the system
may have nautical codes, such as "RED RETURN RUNNING'' , ''SAFE HARBOR'' (for ''Home''), and DOWN RIVER (away from "Papa").
KEYS TO THE KINGDOM = world domination by mind control.
VOW OF SILENCE is a keep quiet program activated by "THE WALLS HAVE EARS & THE PLANTS HAVE EYES SO YOUR SILENCE IS TANTAMOUNT TO SUCCESS."
This is explained to the victim that the sea shells and the plants have the ability to hear, and that a sensitive occultist (programmer) can psychically pick up what the plants and sea shells hear.
"MAINTAIN IT" --is a command to maintain the Vow of Silence
"MAINTAIN IT & LISTEN."-- a command to keep silent and listen to a command. "ENTER INTER INNER DIMENSION TWO" - this is a standard Jesuit infinity program (2 is a sacred voodoo no.)
"17 211346" is an Illuminati code meaning a Mensa layer Sample Mensa codes:
"727 + E=MC SQUARED + 3.141 5962 + PI"
"A+B=C, B+C=A, C+A= B" "TIC TAC TOE + C CROSS, PI CROSS"
The MENSA codes are sequences of 6 numbers.
Miscellaneous Common Signals
- Finger to forehead--
- One ring finger bent at 90 degree --access wave Rotated pencil--with certain words--rotates the system
- Finger swung the counterclockwise way closes portals.202
- Right Fist to forehead--OBEY
- Fist with right hand cupping left hand, the left is like the letter c, and the thumb is outward and the fist inside, the left hand then moves 3 times over the knuckle--access signal
- Left hand of slave laid on top of handler's hand-sign of submission
- Hands behind back of head--I'm master
- Right Hand with thumb & index finger making an L shape on chin/check
- Hands on inside of thighs by handler--come to me Kitten and service me.
- Hands locked folded interwoven backward--you can't break "the circle"
- Handshake with index and middle finger held straight out--"You are one of us."
- Grip called the lion's paw--access greeting opening and closing the hands or large circles with index finger opens portals. Palms rubbed together counterclockwise
- Kiss on center of head--kiss of submission of slave to handler
- Palm of hand touched--sexual access point for some models
- Sign of Satan-- Hail Satan! used for Monarch & Illuminati Mind-controlled slaves as an induction. The alter who is holding the body goes into trance, & a deeper one replaces it.
- Thumb twiddle--rotating the thumbs around with the two hands clasp--S&M
- Touch of center of forehead--access point
- Vulcan Peace Sign--llluminati/occult greeting Wave with Finger and thumb together-other digits extended
- Winks at the system were used to convey meaning.
Life "Over The Rainbow"- After indexing & rereading this book, the co-authors realized that we had not explained "over the rainbow." Some alters live "over the rainbow" and some do not. Both types will use the term "over the rainbow", but with different meanings attached. For those who live "over the rainbow", they serve their masters in such a deep hypnotic trance that they perceive reality like it's a dream. When their memories surface they are so unlike normal memories that a system in therapy may not know what to do with them. They have been described as similar to the pictures in the old T.V.s when the vertical hold would go out of control.
Deeper alters, who live "over the rainbow" experience memories/life in the following fashion: faces & porn cameras are airbrushed out of their memory, distinctive marks in the perpetrators such as scars & wrinkles are airbrushed out, colors & lights are very bright due to the total dilation of the pupils while in deep trance, and there is no sense of time for these alters. These alters are trained to "TRANCE SEND FORWARD THROUGH TIME". By understanding the programming, the codes, & triggers, those alters who lived "over the rainbow" can recover from the mind the full memory, without the distortions created by dissociation.
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